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헨젤과 그레텔 : 게임 내 아이템 거래를 기반으로 한 GFG 탐지 방안
이경민,
김휘강,
Vol. 28, No. 6, pp. 1415-1425,
11월.
2018
10.13089/JKIISC.2018.28.6.1415
주제어: Online Games, MMORPG, game bot, GFG, Trading Network, Online Games, MMORPG, game bot, GFG, Trading Network
![](https://d2kjln74dkk4oj.cloudfront.net/img/doi_icon.png)
주제어: Online Games, MMORPG, game bot, GFG, Trading Network, Online Games, MMORPG, game bot, GFG, Trading Network
인증 수준에 의한 서비스 접근제어 프로토콜
유성민,
최석진,
박준후,
류재철,
Vol. 28, No. 6, pp. 1509-1522,
11월.
2018
10.13089/JKIISC.2018.28.6.1509
주제어: Authentication Protocol, access control, biometrics, FinTech, e-Wallet, Authentication framework, Authentication Protocol, access control, biometrics, FinTech, e-Wallet, Authentication framework
![](https://d2kjln74dkk4oj.cloudfront.net/img/doi_icon.png)
주제어: Authentication Protocol, access control, biometrics, FinTech, e-Wallet, Authentication framework, Authentication Protocol, access control, biometrics, FinTech, e-Wallet, Authentication framework
스마트 IoT 디바이스를 위한 경량 암호기반 종단간 메시지 보안 프로토콜
김희정,
김정녀,
Vol. 28, No. 6, pp. 1309-1317,
11월.
2018
10.13089/JKIISC.2018.28.6.1309
주제어: Lightweight cipher, MQTT, End-to-End Message Security Protoco, Lightweight cipher, MQTT, End-to-End Message Security Protoco
![](https://d2kjln74dkk4oj.cloudfront.net/img/doi_icon.png)
주제어: Lightweight cipher, MQTT, End-to-End Message Security Protoco, Lightweight cipher, MQTT, End-to-End Message Security Protoco
상용 안드로이드 앱 보호 서비스 분석을 통한 강건한 앱 보호 구조 연구
하동수,
오희국,
Vol. 28, No. 5, pp. 1209-1223,
9월.
2018
10.13089/JKIISC.2018.28.5.1209
주제어: Android, Obfuscator, Protector, Packer, App hardening, Runtime protection, Android, Obfuscator, Protector, Packer, App hardening, Runtime protection
![](https://d2kjln74dkk4oj.cloudfront.net/img/doi_icon.png)
주제어: Android, Obfuscator, Protector, Packer, App hardening, Runtime protection, Android, Obfuscator, Protector, Packer, App hardening, Runtime protection
행위 시간 간격 기반 게임 봇 탐지 기법
강용구,
김휘강,
Vol. 28, No. 5, pp. 1153-1160,
9월.
2018
10.13089/JKIISC.2018.28.5.1153
주제어: Online game, Bot detection, Machine Learning, Online game, Bot detection, Machine Learning
![](https://d2kjln74dkk4oj.cloudfront.net/img/doi_icon.png)
주제어: Online game, Bot detection, Machine Learning, Online game, Bot detection, Machine Learning
HyperCerts : 개인정보를 고려한 OTP 기반 디지털 졸업장 블록체인 시스템
정승욱,
Vol. 28, No. 4, pp. 987-997,
7월.
2018
10.13089/JKIISC.2018.28.4.987
주제어: Blockchain, Digital Educational Certificate, Privacy, OTP, Blockchain, Digital Educational Certificate, Privacy, OTP
![](https://d2kjln74dkk4oj.cloudfront.net/img/doi_icon.png)
주제어: Blockchain, Digital Educational Certificate, Privacy, OTP, Blockchain, Digital Educational Certificate, Privacy, OTP
블록체인 기반 교내 전자투표 시스템
성기정,
정채린,
조은아,
이종호,
김희영,
김영우,
이경현,
Vol. 28, No. 4, pp. 779-787,
7월.
2018
10.13089/JKIISC.2018.28.4.779
주제어: e-Voting, Ethereum, Blockchain, e-Voting, Ethereum, Blockchain
![](https://d2kjln74dkk4oj.cloudfront.net/img/doi_icon.png)
주제어: e-Voting, Ethereum, Blockchain, e-Voting, Ethereum, Blockchain
안전한 전자금융거래를 위한 보안등급 기준마련 및 사례연구
장길영,
김인석,
Vol. 28, No. 3, pp. 729-741,
5월.
2018
10.13089/JKIISC.2018.28.3.729
주제어: certificate, Electronic Financial Transactions, authentication, Privacy Protection, Security Review, certificate, Electronic Financial Transactions, authentication, Privacy Protection, Security Review
![](https://d2kjln74dkk4oj.cloudfront.net/img/doi_icon.png)
주제어: certificate, Electronic Financial Transactions, authentication, Privacy Protection, Security Review, certificate, Electronic Financial Transactions, authentication, Privacy Protection, Security Review
CAN 트레이스 분석을 통한 데이터 필드 형식 추론 방법 연구
지청민,
김지민,
홍만표,
Vol. 28, No. 1, pp. 167-177,
2월.
2018
10.13089/JKIISC.2018.28.1.167
주제어: Vehicle Security, CAN, protocol reverse engineering, Vehicle Security, CAN, protocol reverse engineering
![](https://d2kjln74dkk4oj.cloudfront.net/img/doi_icon.png)
주제어: Vehicle Security, CAN, protocol reverse engineering, Vehicle Security, CAN, protocol reverse engineering
Threat Modeling을 이용한 PS4와 PC간의 Remote Play 상황 속 위험 분석
김혜민,
김휘강,
Vol. 28, No. 1, pp. 135-143,
2월.
2018
10.13089/JKIISC.2018.28.1.135
주제어: Remote Play, PS4, Internet, Threat modeling, Remote Play, PS4, Internet, Threat modeling
![](https://d2kjln74dkk4oj.cloudfront.net/img/doi_icon.png)
주제어: Remote Play, PS4, Internet, Threat modeling, Remote Play, PS4, Internet, Threat modeling