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소스 코드 난독화 기법에 의한 Clang 정적 분석 도구의 성능 영향 분석
진홍주,
박문찬,
이동훈,
Vol. 28, No. 3, pp. 605-615,
6월.
2018
10.13089/JKIISC.2018.28.3.605
주제어: Internet of Things, software weakness, Static Analysis, Source Code Obfuscation, Internet of Things, software weakness, Static Analysis, Source Code Obfuscation

주제어: Internet of Things, software weakness, Static Analysis, Source Code Obfuscation, Internet of Things, software weakness, Static Analysis, Source Code Obfuscation
저사양 8-bit AVR 프로세서 상에서의 초경량 블록 암호 알고리즘 CHAM 메모리 최적화 구현
서화정,
Vol. 28, No. 3, pp. 545-550,
6월.
2018
10.13089/JKIISC.2018.28.3.545
주제어: Software Implementation, Internet of Things, block cipher, 8-bit AVR Processors, Software Implementation, Internet of Things, block cipher, 8-bit AVR Processors

주제어: Software Implementation, Internet of Things, block cipher, 8-bit AVR Processors, Software Implementation, Internet of Things, block cipher, 8-bit AVR Processors
멀티코어 환경에서 효율적인 엔트로피 원의 설계 기법
김성겸,
이승준,
강형철,
홍득조,
성재철,
홍석희,
Vol. 28, No. 1, pp. 61-71,
2월.
2018
10.13089/JKIISC.2018.28.1.61
주제어: cryptography, Entropy, Entropy source, SEI(Source of Entropy Input), DRBG, NRBG, nonce, IoT(Internet of Things), data race condition, cryptography, Entropy, Entropy source, SEI(Source of Entropy Input), DRBG, NRBG, nonce, IoT(Internet of Things), data race condition

주제어: cryptography, Entropy, Entropy source, SEI(Source of Entropy Input), DRBG, NRBG, nonce, IoT(Internet of Things), data race condition, cryptography, Entropy, Entropy source, SEI(Source of Entropy Input), DRBG, NRBG, nonce, IoT(Internet of Things), data race condition
Threat Modeling을 이용한 PS4와 PC간의 Remote Play 상황 속 위험 분석
김혜민,
김휘강,
Vol. 28, No. 1, pp. 135-143,
2월.
2018
10.13089/JKIISC.2018.28.1.135
주제어: Remote Play, PS4, Internet, Threat modeling, Remote Play, PS4, Internet, Threat modeling

주제어: Remote Play, PS4, Internet, Threat modeling, Remote Play, PS4, Internet, Threat modeling